Mobapad M12 HD vs M12S: Which Switch 2 Joy-Con Should You Choose?
Choosing between the Mobapad M12 HD and Mobapad M12S is a little confusing at first.
Put them side by side and they look almost identical. They use the same shell, the same TMR Glide Sticks and the same clicky mechanical controls. Both also give the Switch 2 a much fuller and more comfortable handheld grip than the standard Joy-Con 2 controllers.
The real differences are inside.
The M12 HD focuses on HD Rumble and Amiibo support. The M12S uses the latest Switch 2 controller protocol, adding a dedicated C button, nine-axis motion control and the same charging behaviour as the original Joy-Con 2 controllers.
As the name suggests, the M12 HD highlights the rumble experience, but that does not automatically make it the better model. Unfortunately, there is still no third-party Switch 2 controller that combines every feature in one package.
You have to decide which compromises matter least to you.
TL;DR: Which One Should You Buy?
Choose the M12 HD if:
- You care about HD Rumble.
- You regularly use Amiibo.
- You mainly play adventure, racing or story-driven games.
- You want the Charging Grip included in the current Techyin package.
Choose the M12S if:
- You want the dedicated Switch 2 C button.
- You regularly use gyro aiming.
- You prefer Joy-Con 2-style charging.
- You do not care much about Amiibo or detailed rumble.
Our take: the M12S makes more sense for most Switch 2 owners. The M12 HD is the one to choose when HD Rumble or Amiibo support is genuinely important to you.
Mobapad M12 HD vs M12S at a Glance
| Feature | Mobapad M12 HD | Mobapad M12S |
|---|---|---|
| Controller protocol | Original Switch controller protocol | Switch 2 controller protocol |
| Vibration | HD Rumble | Rotary motor vibration |
| Motion control | Six-axis | Nine-axis |
| NFC and Amiibo | Supported | Not supported |
| Extra function button | M button | Dedicated Switch 2 C button |
| Charging in Sleep Mode | Does not continue charging from the console | Charges like Joy-Con 2 when the console is connected to power |
| Charging Grip | Included in the current Techyin package | Not included |
| TMR Glide Sticks | Yes | Yes |
| Mechanical controls | Yes | Yes |
| Programmable rear buttons | Yes | Yes |
| Button customisation | Same-side remapping; macros can use inputs from both sides through the Mobapad app | Same-side remapping and same-side macros only |
| Joy-Con 2 mouse function | Not supported | Not supported |
What Both Controllers Get Right
Before getting into the differences, it is worth pointing out that the basic experience is very similar.
Both controllers use the same larger grip, which gives your palms much more support than the standard Joy-Con 2 controllers. If your main problem is hand fatigue during longer handheld sessions, either model should be a major improvement.
Both models also use TMR Glide Sticks. They offer a fuller range of movement than the smaller Joy-Con 2 sticks and feel much closer to a full-size controller. The smoother stick movement is noticeable straight away and makes the controllers more satisfying to use.
The mechanical buttons are another shared feature. They feel crisp and immediate, which works particularly well for platformers, action games and menu-heavy RPGs. They are also noticeably clickier than membrane buttons, so keep that in mind if you often play next to someone who is trying to sleep.
In other words, you do not need to buy the M12 HD just to get the better grip, sticks or buttons. Those are already part of the M12S.
Why the Controller Protocol Matters
The protocol is the reason these two controllers have such different feature combinations.
The M12 HD uses the original Switch controller protocol. That allows it to keep HD Rumble and NFC support, but it does not behave exactly like the original Joy-Con 2 controllers in every system-level function.
The M12S uses the Switch 2 controller protocol. This gives it a dedicated C button, Joy-Con 2-style charging and better integration with the Switch 2 system.
The simple way to look at it: the M12 HD keeps the features people liked from the original Switch generation. The M12S gives up some of those features in exchange for better integration with Switch 2.
HD Rumble vs Rotary Motor
Rumble is probably the difference you will notice first.
The M12 HD uses HD Rumble, which can deliver more detailed changes in vibration strength and texture. In games that make good use of rumble, impacts, movement and environmental effects can feel more distinct.
The M12S uses a conventional rotary motor. It still provides vibration, but the feedback is broader and less refined. Some players may also find it stronger or noisier than expected at the default setting.
If you enjoy rumble in racing games, platformers, adventure games or cinematic single-player titles, the M12 HD is the easy pick.
If you normally turn vibration off anyway, you probably will not miss HD Rumble.
Six-Axis vs Nine-Axis Motion Control
The M12 HD uses six-axis motion control, while the M12S uses a nine-axis system.
Earlier M12 HD firmware versions could behave incorrectly in some games because of how the controller was identified by the Switch 2. Mobapad has now released updated firmware to address those gyro issues.
That means the old problem should not be treated as a reason to avoid the M12 HD. Owners should simply make sure both sides of the controller are fully updated.
The M12S still has the stronger motion-control specification on paper. If you spend a lot of time playing Splatoon or regularly use gyro aiming, the M12S is the safer choice.
For occasional motion aiming in adventure games, the updated M12 HD should be perfectly suitable.
Need help updating it? Check out our “Fix Mobapad M12 HD Gyro Issues on Switch 2” video for a step-by-step guide.
NFC and Amiibo Support
This one is easy: if you actually use Amiibo, buy the M12 HD.
The M12 HD supports NFC and Amiibo scanning. The M12S does not.
That matters for games such as The Legend of Zelda, Animal Crossing and Super Smash Bros. If you regularly scan figures for items, rewards or bonuses, the M12 HD removes the need to reach for the original Joy-Con 2 controllers.
If your Amiibo collection mostly stays on the shelf, NFC should not affect your decision.
Charging Behaviour
The charging difference sounds more serious than it usually is.
During normal handheld play, the M12 HD receives power from the Switch 2 while the screen is on. For most handheld users, that means the controllers remain charged during everyday use.
The limitation appears when the console enters Sleep Mode. The M12 HD does not continue charging from the console once the Switch 2 is asleep.
The current Techyin M12 HD package includes the compatible Charging Grip, so the controllers can also be charged independently through USB-C.
The M12S behaves more like the original Joy-Con 2 controllers. When the Switch 2 is connected to external power—either through USB-C or a powered Dock—the M12S can continue charging while the system is asleep.
If you normally place the Switch 2 back into a powered Dock after playing, the M12S is more convenient.
If you mostly play handheld with the screen on, the charging difference is unlikely to bother you.
C Button vs M Button
The M12S has a dedicated C button for Switch 2 GameChat and supported communication features.
The M12 HD has an M button in the same general position. It is used for controller functions such as Turbo, macros and customisation.
If you regularly use GameChat, the M12S gives you the more complete Switch 2 layout.
Do not use GameChat? Then the C button probably will not change your decision.
A Quick Note on Button Mapping and Macros
Both models support programmable rear buttons, standard button remapping and macros, but remapping and macros are two different functions.
On both the M12 HD and M12S, standard button remapping is limited to the same controller side. Left-side inputs can only be mapped within the left controller, while right-side inputs stay on the right.
The difference is in macro support through the Mobapad app. The M12 HD can create macros using inputs from both the left and right controllers. The M12S limits both remapping and macros to the same controller side.
For most players, this will not affect normal rear-button use. The M12 HD only has an advantage here if you specifically want to create a more complex macro using inputs from both sides.
Choose the M12 HD if:
- You care about HD Rumble.
- You regularly scan Amiibo.
- You mainly play adventure, racing or story-driven games.
- You want the Charging Grip included in the current Techyin package.
Choose the M12S if:
- You want the dedicated Switch 2 C button.
- You regularly use gyro aiming.
- You want Joy-Con 2-style charging while connected to power.
- You do not use Amiibo.
- You normally turn rumble down or off.
So, Which One Would We Pick?
For most Switch 2 owners, we would start with the M12S.
It has the C button, nine-axis motion control and the same charging behaviour as the original Joy-Con 2 controllers. It is the easier model to live with day to day.
The M12 HD is more specialised, but its advantages are real. HD Rumble feels noticeably richer than the rotary vibration in the M12S, and it is the only one of the two with Amiibo support. The included Charging Grip in Techyin’s current package also makes it a stronger option for TV play.
Pick the M12 HD for better rumble and Amiibo.
Pick the M12S for newer Switch 2 features and easier charging.
Neither one is the complete package, but once you know which features you actually care about, the decision becomes much easier.
Frequently Asked Questions
Is the Mobapad M12 HD better than the M12S?
Not automatically. The M12 HD is better for HD Rumble and Amiibo support. The M12S is better for Switch 2 integration, gyro users and charging convenience.
Can the M12S charge while the Switch 2 is in Sleep Mode?
Yes. When the Switch 2 is connected to external power, either directly through USB-C or through a powered Dock, the M12S can charge in Sleep Mode in the same general way as the original Joy-Con 2 controllers.
Can the M12 HD charge while the Switch 2 is in Sleep Mode?
No. The M12 HD receives power while the console is active, but it does not continue charging from the console after the Switch 2 enters Sleep Mode. The current Techyin package includes the compatible Charging Grip for independent charging.
Does the M12 HD still have gyro issues?
Mobapad has released updated firmware to address the abnormal gyro behaviour found in some games. Make sure both sides of the controller are running the latest firmware before troubleshooting motion controls.
Which model is better for Amiibo?
The M12 HD. It supports NFC and Amiibo scanning, while the M12S does not.
Which model is better for gyro aiming?
The M12S has the stronger nine-axis motion specification and is the better fit for players who rely heavily on gyro aiming. The updated M12 HD remains suitable for normal motion-controlled gameplay.
Do both models use TMR sticks?
Yes. Both models use Mobapad TMR Glide Sticks and share the same general ergonomic design.
Does either of these controllers support the Joy-Con 2 mouse function?
No. Neither model includes the optical sensors required for Joy-Con 2-style mouse controls.
Controller features and behaviour may change through firmware or future Switch 2 system updates. Keep both controllers updated if a specific feature does not behave as expected.